Yesterday Atlus teased us about a new Limited Edition heading our way, and today we finally learn what that is!
Behold the Odin Sphere Lifthrasir “Storybook” Edition! Atlus touts it as their largest Limited Edition to date! Heres what it includes:
64-page Hardcover Art Book – Filled with the original drawings from the legendary George Kamitani and Vanillaware.
Potion Recipe T-shirt – This large-size t-shirt is emblazoned with a helpful reminder of one of the more common uses of Alchemy in Odin Sphere Leifthrasir: turning the living Mandragora plant creatures (Habaneristos, in this case) into potions vital for survival.
Collector’s Metal Slipcase – The PS4 game will come nestled in a special metal slipcase with the game’s key art on the front, and a not-yet-revealed image on the reverse.
Art Print – Also included with the game will be a high-quality art print with another not-yet-revealed (but different) design.
Premium Outer Box – All the contents in the premium edition will be packaged in a large, sturdy outer box.
This version of the game is exclusive to PS4 and will retail for $79.99! This does indeed seem like Atlus’s biggest Limited Edition to date! It will be amazing to see how they top this one in the future!
However what of the PS3 and PS Vita versions of the game? Or the people who don’t want to spend the extra money on the Limited Edition? Well never fear our friends at Atlus have you covered!
The Launch Editions of the game comes with a soft cover art book with your purchase!
Odin Sphere Leifthrasir launches Spring 2016.
Platform: Nintendo 3DS
Publisher: Atlus USA
Release Date: November 17, 2015
A review copy and screenshots have been provided by Atlus USA
About a week ago, in my write-up Thoughts on a Demo- Stella Glow, I wasn’t sure how Stella Glow would turn out because the demo didn’t leave me much to say in terms its battles. However, after about 4 chapters and 17 hours of play, I have to say that this game has met my expectations. The story isn’t anything special and is pretty run of the mill, but it doesn’t bring down the game at all. The characters keep me coming back to this game as they’re all very enjoyable. The battles, while still overall pretty easy are pretty fun to play.
So far, the story hasn’t necessarily done anything unique to sink me into it. The broad overview is that, for some reason, Hilda is bent on crystallizing the world. In order to stop this, Queen Anastasia has ordered her knights to find the Earth Witch, Fire Witch, Water Witch and Wind Witch. This is due to the fact that their powers combined can defeat Hilda. Along the way, they pick up Alto and his friend – just turned Witch, Lissette. All-in-all, the story is nothing amazing. But it’s not boring either. No real twists or any foreshadowing for later in the game. It just feels “standard” for lack of a better word. If anything, there was one interesting turn early on in the game that might have made the game a bit more grim or at least darker in terms of overall scale had that mood been kept throughout the game. But that was just an early chapter. Nothing more.
The characters that hold this story together aren’t necessarily the most unique or special, but they certainly have great qualities to them and mold together very well creating a fun cast. Look at Archibald for example. He’s the most serious of the knights and comes from a long line of honorable blacksmiths. However, during his bonding events, we find out he has an arranged marriage. Believe me when I say that while he’s one of the best in battle, him on a one-on-one conversation is absolutely horrible. I almost felt bad for the girl he had to meet. Constant stuttering, indecisiveness – it’s just a bad time for who has to date him. Naturally, you have someone in the exact opposite camp than him like Rusty, for example. He’s a real ladies man. Never too serious or one to want any responsibilities or deal with children really. He’s just incredibly laid back. So laid back that he’s actually the one who takes you to the tavern for the first time too despite not being old enough to drink. At the end of the day, he’s just a down to earth kind of guy. There are some other people in your party as well like Klaus and the other witches but those two just go with each other so perfectly, that it was immediately noticed.
The only thing so far that’s slightly disappointing are the battles. Don’t get me wrong, the game is very fun. I love SRPGs due of the depth and strategy they provide. This one however, is just straight forward and very simple. The only way to make it difficult is to try and beat each mission under the special conditions they give. Even then, it’s still pretty easy due to the use of songs. What makes Witches special is that they’re the only ones in the world that can sing and that transfers over to gameplay. When Popo sings for example, the opponent can’t attack for two turns. After the first turn of the song has passed, the opponents then have their defense lowered making the whole thing a huge game changer unless the opponent is the type to not be affected by status effects. Luckily, you can’t outright abuse these as they are pretty costly. This example in particular costs four PP. PP can be gained when you do damage to an opponent, you defeat an opponent, an opponent defeats you, and so on. So while battles aren’t necessarily the most balanced thing in the world and are very much in your favor, it’s nothing terrible or even bad. The only real complaint I have is that it’s just too easy.
For Imageepoch’s swan song, I’d say that they a pretty great job. How great? Well, if you want my full thoughts, wait until November 14th for the full review. But, if you couldn’t tell already, I enjoy this game a bit. While nothing in particular stands out on its own, it’s how it all comes together that makes this game worthwhile.
Persona 4:Dancing All Night
Publisher: Atlus USA
System: PlayStation Vita
ESRB Rating: T
Thank you Atlus USA for providing us with a review copy!
Persona 4 Dancing All Night is looking to be the big sendoff Atlus wishes to give the Persona 4 series before transitioning into Persona 5. If someone was to ask me what stands out the most to me about Persona 4 or Persona 4 Golden I would tell them two things, the games music and its story. What this game does is take both those elements and mixes them together almost perfectly.
As with all Preview’s, this is my first impression of the game, opinions are subject to change in the final review.
I am going to be honest, when I first saw Persona 4 Dancing All Night I was a bit disappointed. I thought Persona Q was a good sendoff of both the Persona 3 and Persona 4 team. So I kind of wrote this game off at first, sure I thought it would be good, I mean its Persona, but I didn’t think it would be anything ground breaking to me, that it would just be a good rhythm game with a lackluster story along the lines of Arena and Ultimax.
Needless to say when I first started to play the game I was surprised to how much was actually there. You are free to go ahead and unlock all the songs right from the start without having to go into the games story mode. The selections of songs to start out with were pretty awesome, and unlocking all the other songs were a bit of a treat. The game plays like a standard rhythm game, press the buttons as they slide over their respective icons on the screen. However it takes a bit of getting use to as how the two button prompts are on opposite sides of the screen, I found myself going cross-eyed at times, but I eventually learned to just go with the flow and rhythm of the game. The selections of songs and remixes are amazing, and the different range in difficulty prevents things from getting dull, there are also a lot of items you can buy to make things easier for you, or mix things up and have the songs play completely different than what you were used to. There isn’t much else I can say about this without going too deep into it like a review, but what I can say is that the selection of music is great, and the dance choreography is top notch, I’ll never get tired of watching certain duos dancing to my favorite songs.
Now let’s talk a little bit about the story mode. Don’t worry no spoilers here, but I will say that this games story is very superb for what it is. For a rhythm game I did not expect to see such an in depth story, but then again it is Persona. This games story makes the game feel more like an actual Persona 4 sequel than that of Arena and Ultimax, all the same feelings you got from Persona 4’s narrative are used in this game which honestly is a welcome surprise. The story is quite extensive, so don’t expect a short, charming and quick story that is used as a tutorial for all the songs.
So far Persona 4 Dancing All Night is shaping up to be a great send off for the Persona 4 team, the music in this game is awesome to listen to, and the game really tries to get you into each song’s rhythm as you play through each song in Free Mode, and the games story is very reminiscent of the original Persona 4 story. I can’t wait to go back and continue playing this game and trying to perfect each song.
13 Sentinels: Aegis Rim has been announced at the SCEJA conference and is developed by Vanillaware (Dragon’s Crown, Odin’s Sphere). Granted, the title was leaked a few days ago, it’s interesting to see that the title actually does completely reference their 2013 “Happy New Year” artwork. Enjoy the announcement trailer below:
The highly anticipated new JRPG for 3DS by Atlus, Legend of Legacy will have a playable demo for people to try out on September 22nd! The demo includes the entire prologue and the first two dungeons in the game. What also makes this demo cool is that you can transfer your save data from the demo to the final game to continue where you left off in the demo. So if you are on the fence about Legend of Legacy be sure to check out the eShop demo!
Also be sure to stick around with us for continued coverage on Legend of Legacy in the coming weeks!
Legend of Legacy comes out October 14th.
Platform: PS Vita
Publisher: Atlus USA
Release Date: August 18th, 2015
A review copy has been provided by Atlus.
Dungeon Travelers 2: The Royal Library & the Monster Seal is a hard, but well-designed Dungeon Role Playing Game developed by STING. You may know STING for their other games such as Yggdra and Rivera on PSP, and most recently HyperDevotion Noire on Vita. They are actually working on the sequel to this game Dungeon Travelers 2-2 in Japan right now which will come out in 2016.
Hey guys, Mankoto here, unfortunately I wasn’t able to grab a review copy for Dungeon Travelers 2 so give me a week or so after the game comes out to get a review out. So for now, here are my thoughts on the demo released on tuesday.