Author Archives: fireheart4560
Developer: Spike Chunsoft
Publisher: Aksys Games
ESRB Rating: M
Platforms: PS4, PSVITA, PC
“The Nonary Games” is an excellent way to jump into the Zero Escape franchise as it contains the best version of “999: Nine Hours, Nine Persons, Nine Doors” and a good port of “Virtue’s Last Reward.” It’s thanks to the dedicated fans that the third Zero Escape entry was released, and that we received this excellent collection, all due to a renewed interest in development. This review is spoiler free and focused on the PC version.
The story of 999 takes place on a sinking ship where Zero, the main antagonist, kidnapped a group of nine people and is forcing them to play the Nonary game. The characters have watches locked to their arms with a number. The cast has to split into two groups, with the player having control of where the main character, Junpei, goes. The cast can only be in groups of three to five people and their watches have to result in a digital root matching a numbered door. After going through the numbered door there will be a puzzle room or two for the player to complete. Every puzzle room gives various hints towards future plot points, and alludes to Zero’s identity. It’s a wonderfully written story with laugh out loud dialogue and a genuine sense of mystery.
Platform: Nintendo Switch
ESRB Rating: E
Release Date: April 28, 2017
Mario Kart 8 was one of the first must have games on Wii U during the first half of the systems’ life cycle but there was always something missing that Mario Kart 8 Deluxe manages to fill with the revamped Battle Mode. Content additions weren’t the only focus of the game as Mario Kart Deluxe features native 1080p visuals at 60 frames per second for a sharper experience that feels good to play. From Joycons on their side to the preferred pro controller, Mario Kart 8 Deluxe offers one of the most diverse control schemes in any multiplayer game out there. This is, of course, on top of being one of the best racing game or party game experiences out there.
As always, the track design is outstanding and offers so many hidden details that add a sense of world building making the experience feel like a racing game set in the Mario World, rather than a racing game with Mario characters and some guests from other Nintendo franchises. Due to the appearance of Link, Isabelle, and the Inklings from Splatoon it almost feels like the game is trying to step away from the “Mario Kart” branding; but I doubt many would object if other characters manage to make their way into the franchise for the sake of variety.
The original release contained thirty-six playable characters, but seven of those characters were the Koopalings and that made the roster feel padded out compared to other entries where characters such as Diddy Kong and Petey Piranha were playable. In Deluxe there are over forty-two playable characters (unless you count Bowser Junior as a Koopaling,) making the roster will feel much more varied. The addition of King Boo in particular was the favorable choice due to how different he looks compared to the rest of the cast.
Battle Mode is the biggest addition to the remaster. In the Balloon Battle mode, two to twelve players battle it out in arena to score the most points and achieve victory under the allotted time given. There are many returning modes such as “Shine Thief,” where players have to try to hold onto the shine sprite until the time runs out to achieve victory; “Coin Runners” where players collect and steal coins from each other to achieve victory; and “Bob-omb Blast,” where there are explosions everywhere. There is a brand new mode in the form of “Renegade Runners,” which is essentially cops and robbers with Piranha Plants. The cops send the opponents to jail and the opponents can try to break free until no one remains. This new mode was probably the highlight of this new battle mode due to the excitement that can be had with a group friends.
All modes including the races can be played online with a very good experience. Every match tested was lag free and may just be one of the best online experiences Nintendo has ever created. Even with subtle changes such as allowing characters and kart changing between matches makes it a much smoother experience than the 2014 release. However, on the flip side, as a modern game it lacks various features such as voice chat and messaging making it too simple of an interface. This is a problem with the Nintendo Switch in general and, unfortunately, Mario Kart 8 Deluxe is bogged down by this.
For those that played Mario Kart 8 back in 2014, maybe this may not be a reason to pick up a Switch or once again pay full price for this product. The package feels much more complete, and will be a satisfying purchase for those that have not played Mario Kart 8 before.
+Great Track Design
+Frantic Battle mode
+A much more diverse character roster
+A control scheme for everyone
-Online interface issues have not been addressed
Platform: Nintendo Switch
ESRB Rating: E10+
Release Date: March 3rd, 2017
Bomberman is making his return to dedicated gaming devices with a brand new entry that promises classic puzzle-action gameplay. Did it deliver? This game was tested with all of the control schemes, including the pro controller.
Platform: PlayStation 4/Xbox One
ESRB Rating: M
Release Date: January 24th, 2017
Resident Evil 7: Biohazard is the latest entry in the long running survival horror series by Capcom. Recent entries have focused on action over horror and Resident Evil 7 was promised to be a return to the series roots. Did Capcom deliver a truly frightening experience? The game was tested on the base PS4 model, PS4Pro and PlayStation VR. This will be a spoiler free review.
Gamesblog, a french publication has teased a brand new game titled Seasons of Heaven for the Nintendo Switch. Running on Unreal Engine 4 you take control of two characters and can switch between them… I get it! Check out this translated description.
“Nina and Ana are the children of the leader of a group of survivors. They learn to work in a new world, remembering every day that arrogance and omnipotence of Man were right … their planet. But her he passes before the end?
He tells … and this among other young Yann Asperger’s syndrome and his French bulldog Ani, Elise and Tim’s parents, James, Sarah, their son Thomas. Nico Augusto did you then visit the dark and Paradise.”
Hopefully, it’s not too long from now.
Platforms:Wii U, PS4, Vita
Thank you XSEED for providing a review copy of this game.
Exile’s End is a Metroidvania developed by Magnetic Realms released on PC, Wii U, VITA and PS4. Does it capture the feeling of an exploration focused side scroller while being cinematic? Read to find out.
More impressive Zelda footage has been revealed at the Video Game Awards 2016. We see an look at an area not shown an the E3 2016 show floor.
This lush jungle looks dangerous, doesn’t it?
Check out the gameplay on Gamexplain’s channel!
One of the most exciting announcements this week was that The Legend Breath of the Wild was making an appearance at the Video Games Award Pre-Show.
What they showed just happened to show story details! Towns are indeed present so Hyrule will indeed have a community to interact with. A mysterious blonde girl is also present (totally Zelda)
Check out the trailer on Gamexplain’s channel.
Platform(s):PlayStation 4/PlayStation Vita
Thank You PQCube for Providing a Review Copy of this Game.
Steins;Gate 0 is the sequel to the marvelous visual novel “Steins;Gate” for PS3, PSVITA, PS4, and PC. Due to the nature of a visual novel the story is integral to the main experience, thus this will be spoiler free. However, to fully appreciate the game, knowing the events of the original Steins;Gate is necessary to the experience. This review will be talking about the true ending of the original game when it comes to the story summary.
During their latest financial call CEO of Nvidia Jen-Hsun Huang has made some more comments about the Nintendo Switch, specifically in regards to porting games from the PS4, XBOX ONE and PC.
He stated that thanks to the Tegra Processor, which is similar to what is found in those consoles and most PCs, developers should be easy when porting over games to the Nintendo switch.
Here is what Huang had to say:
“The quality of games has grown significantly. And one of the factors of production value of games that has been possible is because the PC and the two game consoles, Xbox and PlayStation, and — in the near-future — the Nintendo Switch, all of these architectures are common in the sense that they all use modern GPUs, they all use programmable shading, and they all have basically similar features.”
“As a result of that, game developers can target a much larger installed base with one common code base and, as a result, they can increase the production quality, production value of the games,” Huang Added.
This is good news as one of the many complaints of the Wii U is that porting was not very easy. It’s nice to see that Nintendo addressed this.
What do you guys think?