Category Archives: 3DS
At the most recent Nintendo Direct, it was announced that Atlus USA would be bringing the most recent FURYU 3DS JRPG The Alliance Alive to the west. A spiritual successor of sorts to The Legend of Legacy.
It’s time to resist! Humanity must band together and unite against Daemon oppressors because ATLUS is bringing FURYU Corporation’s JRPG The Alliance Alive to the Americas and Europe for Nintendo 3DS!The game was originally released in Japan earlier this year and features nostalgic gameplay developed with a modern touch. Featuring massive world-exploration, an intertwining story of nine protagonists, an exhilarating turn-based battle system, and more, JRPG fans will instantly feel at home when crusading against evil in The Alliance Alive.One thousand years ago, Daemons invaded the world and subjugated all that stood in their path. They then separated the realms with the Great Barrier, which thrust the world into a sea of chaos. The barrier caused the Dark Current, an ocean current that submerged most major cities, to wreak havoc and decimate humanity. All hope was lost, and all remaining humans had to bend the knee to their new Daemon kings. Hundreds of years later, the world is about to change again… There are whispers of resistance, and now the time is ripe to bring it to a roar. Can you fan the flames of rebellion and lead mankind to victory?
This morning Atlus USA has announced that Etrian Odyssey V will launch on October 17th in North America. No word on when Deep Silver will publish the game in Europe. Hopefully we will get some information soon on a European release! In the meantime check out the latest trailer for Etrian Odyssey V explaining the Fencer class!
Sticking with Atlus tradition, Etrian Odyssey V will have it’s very own launch edition packed with some wonderful goodies! For those of you picking up Etrian Odyssey V at launch this is what you can expect to find in the launch edition of the game:
- 24-Page Art Book – Beautiful character art and concept sketches by the illustrious Yuji Himukai cover the pages of this magnificent art book. The unique explorers that will fill up your party are a wonder to behold.
- 6-Track Music CD – A grand journey is utterly droll without music, so get into the adventuring mindset with an enchanting soundtrack crafted by long-time series composer Yuzo Koshiro!
- Outer Box – The Yggdrasil and eager adventurers adorn this colorful out box which protects the precious treasures it holds within.
This is also looking to be one of the few Atlus launch editions that dosen’t seem to include the infamous “Atlus Tax”, you will be able to pick this up this Fall for $39.99.
Atlus USA will also be streaming some Etrian Odyssey V on their twitch. channel to celebrate the series 10th Anniversary on July 28th at 6:00pm EST. In the mean time you can check out the newest trailer for the game.
Atlus today has shown off the cover art for Shin Megami Tensei Deep Strange Journey (or Strange Journey Redux in the US) in the most recent issue of Famitsu.
The Limited Edition will include the following items:
- Shin Megami Tensei Deep Strange Journey
- A 208 page art book
- A six CD soundtrack celebrating the series music
- A special edition box
You can get your hands on this thing for the low price of 16,800 Yen. This edition launches in Japan on October 26th. Sadly there is no news on whether or not western fans will be able to get their hands on this 25th Anniversary edition in the western release next year. Fingers crossed that Atlus will give us something to celebrate!
Publisher: Nintendo of America
Platform: Nintendo 3DS
ESRB Rating: E
Thank You Nintendo for Providing a Review Copy of this game.
“Super Mario Maker 3DS” is the latest Wii U game that Nintendo is bringing to the 3DS. The game touts itself as being a fun Mario Maker experience, but on the go. So, how does this portable version of the game stand up to the critically acclaimed 2015 Wii U title? All I can really say is that it is lacking, in more ways than one.
Super Mario Maker 3DS’s gameplay is very similar to that of the Wii U, but instead of using the Wii U gamepad to create the levels, you instead use the touch screen on the 3DS to drag and drop things to create the levels. While it may be harder to create intricate designs compared to the Wii U gamepad because of the size of the 3DS, it still gets the job done.
Similar to the Wii U version of the game, you have to be able to complete your levels before you can share them. The gameplay mechanics are as smooth as ever when going through your own Frankenstein creations of levels, and the limits to what you can create are still boiled down to what your imagination can think of. With the ability to take this game on the go now, it’s extremely easy to pick up and play this game to scratch your creative itch.
Visually, Super Mario Maker 3DS is alright. The 2D Mario themes are all really good and transitioned well onto the 3DS; it’s when you get to the New Super Mario Bros content the issues arise. The “New Super Mario Bros” style really doesn’t transition well to the 3DS. I honestly suggest creating levels with any of the other 2D elements, as the 3D ones are just jarring.
However, while the game does indeed have a lot of good things going for it, it has a lot of things holding it back. The biggest issue with this is the lack of content compared to the Wii U version of this game. The more major difference being that you are unable to upload your levels onto the online database of other levels, instead the game opts to share your creations with others around you through Streetpass. While the Streetpass features are cool, as they allow your friends to help finish levels you haven’t finished creating, it feels like without the online capabilities of the game, it misses the entire point of what made the Wii U version of the game so great. The ability to upload my levels onto the internet and see several people play my levels was the main reason why I continued to play Super Mario Maker; I took feedback from players and used it to create better ones. With that reason, and few people around me actually owning this game to Streetpass with, I grew bored of this game after a few hours.
Sticking to the theme of the games content, while the game does have a ton of premade levels for you to go through, and still has the Mario challenges in it, the game just feels completely lacking when there is a more complete superior version, with Amiibo support, on the Wii U. It just baffles me that so much content was ripped from this game, that it feels like a shell of its former self. You do not have the ability to download levels either that you play, nor can you favorite or rate them. This was really disappointing as I managed to play quite a few good levels that I wanted to favorite, or come back and finish later, but due to the nature of this game I was unable to.
At the end of the day, Super Mario Maker 3DS excels at the level editing the Wii U game was known for. Sadly, that was only a fraction of the full Wii U package. While the game does boast to have a hundred built in levels, I feel like that they should have just taken those and repacked the game as New Super Mario Bros 3, as the sheer lack of online functionalities makes this game very hard to recommend. If you can still find a Wii U, or already have one and are debating on whether or not you should pick up this game, I would say just get it on Wii U.
+GUI is still good
-Lack of features
-NSMB theme looks bad
It’s that time of the year everyone! Welcome to the first annual Gaming Gamma Game of the Year Awards! Here we pit the best of the best games we reviewed this year against each other for the title of Game of the Year! We only have a few simple rules on how a game can be nominated for our sites GOTY award:
- The game must have been reviewed on our site.
- The game must have come out this year.
Well that’s really it! Since it’s our first Game of the Year Awards we have a bit of growing pains to work with but we hope to do this every year! So let’s start out with the individual categories!